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ETienne Posts: 181 Joined: 2006-04-19 Location: The Netherlands User Profile | Please read the rules and if you feel like some things could change I will take that request serious and will respond with reasons. Note that these rules are not binded to a period yet, the are atm subjected to potential changes to improve the structure of the event. Main goal is to get fairplay back! JKA always has been a cool game because people in game chat and have fun playing and chatting. In my opinion this is changing because some find it cool to use cheats or uberweird configurations.... __----__ SaberWeek XVIII Rules SaberWeek Servers Stats and Match Rules: - Server Password: sw18 - ServerName Should Contain SWXVIII or SaberWeekXVIII in it. - Force Powers Off, except Force Jump (g_forcePowerDisable 163837) - Force Regeneration: (g_forceRegenTime "200") - FriendlyFire Enabled. - Servers set to Pure are recomended (sv_pure 1) - Base only - No Health or Shield Pickups. - Vote enabled (G_allowvote 1) - Map: mp/ffa3 (Tatooine City) - Kill Limits: 1v1-10 2v2-20 3v3-30 4v4-40 5v5-50, etc. - Servers are listed on the main page of the event. - If a Server does not have these settings the matches can’t take place on it. All servers will be inspected by SaberWeek Staff prior to the event. Server Ettiquette: 1.All SaberWeek servers are open for all players that participate in the event. 2.A Player maybe banned from an event server if the admin/owner of that server is flamed, discriminated, cursed, etc, etc... A screenshot might be needed as proof to ban that certain player from the event itself. 3. All spectators must use TeamChat when a game is live. 4. If someone is flaming you or your clan, please submit a screenshot to the moderators and they will take care of it. Submitting Games: 1.The highest scoring player on the winning team should report the match unless otherwise agreed upon. 2. Any match played should be reported within 4 hours of completion 3. If a match is disputed please provide a screenshot of the match. You could use photobucket[dot]com, myfilehut[dot]com to upload it. 4. Do not report matches more then once. If you see the match is reported for you you don''t need to rep it again. Moderators have usefull tools to check if a match is reported more then once. If you violate this rule obsessively you will be banned from the event. That will effect not only you as a player, but also your club. 5. Secure yourself of correct reports. ALWAYS double check the games you have played! Disputes: 1.If a match is disputed, please be able to provide screenshot of the match in question for review. 2. Please ensure that the screenshots are that of valid HUD displays to better ensure the highest quailty of being valid. Player Disconnects: 1. All players must wait for 5 minutes for the player to return. 2. If however he does not return then the match could be reported as is. However if the team with a player down want to finish the match then the game will go live after 5 minutes. The Disconnected player must be included in the sumbitted match with his personal score. Player Ettiquette: 1.All players should respect one another and threat each other with respect. 2.Any player breaking this rule will recieve a warning, if a player continues to be a problem then that player will be disqualified from the event and be subjected to Ecliptical Realms player abuse policies. 3.To all club leaders: if a club has ongoing issues with players getting out of line and you do not take control of your players and put an end to it, then your club may be disqualified from the event. Unregistered players: 1.Please make sure you know who on your club is playing and that thier registered on your clubs roster before the event begins. 2.If a player from a club participates in a match and that player is not on the clubs roster, they have 24 hours to register and apply to your club and contact a Moderator for approval as a late add on. If no attempt is made to get your clubs unregistered players on your roster and thier still playing in matches, then any game that unregistered player participates in, thier score will be repped under that clubs Team Captain which is located in each clubs rosters. 3.If it is found that a person is intentionally playing in games even after its known thier not registered and made no attempt to register, that player is subject to being kicked and removed from any server being used in the event. Moderator Autorithy: Directors and Moderators of SaberWeek have the rights to ban/ freeze players from the event when a player is suspected of using cheats. A player will always be giving a warning before a moderator or director takes action. If a player finds he played an unfair match and suspects his opponent of cheating he must contact a mod or director. Never accuse a player of hax or cheats, the SaberWeek staff is referee of the event and should therefor be respected. Ping Difference: 1.If a team or player plays on a server across the atlantic they/he/she is entitled on a rematch on their/his/her own continent. 2.You must agree on this before playing the match. And afterall it’s a fair thing to do so. By signing up for this event you will play by these rules and any member of a club or member of a clan found in violation of these rules will be subjected to the actions of game admins and the site directors. __----__ best regards ETienne | |
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Mike Posts: 88 Joined: 2006-11-15 User Profile | Moderator Autorithy: Directors and Moderators of SaberWeek have the rights to ban/ freeze players from the event when a player is suspected of using cheats. A player will always be giving a warning before a moderator or director takes action. If a player finds he played an unfair match and suspects his opponent of cheating he must contact a mod or director. Never accuse a player of hax or cheats, the SaberWeek staff is referee of the event and should therefor be respected. How are we going to find out whether the player cheat? | |
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TheHitman Posts: 19 Joined: 2006-03-14 User Profile | you use your cheating eye you can tell if someone is cheating most of the time but you just cant say oh he cheats just because he beat ya 10 - 2 its more like he was a mile across the map and you got one shotted so i would be careful those who are planning on doing that or anything similar remember big brother is always watching !!! O.O | |
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RagE_Visualizer Posts: 1045 Joined: 2005-06-16 Location: USA User Profile | Ping Difference: 1.If a team or player plays on a server across the atlantic they/he/she is entitled on a rematch on their/his/her own continent. 2.You must agree on this before playing the match. And afterall it’s a fair thing to do so. I cant tell you how happy a lot of people will be to see this.I think it will result in more overall matches since some people wont just sit on thier own server and only play matches there. Cheers! | |
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ETienne Posts: 181 Joined: 2006-04-19 Location: The Netherlands User Profile | well fact is... We must do something against Cheaters. OK there is m_yaw and sense, people can make the mousespeed faster which is OK. I also got a fast mouse and I can poke a little.... it's also a skill to poke in my opinion. But still aim and timing is better then poke. But recently I saw players that seemed more far away and I felt like their saber was modified somehow. What to do to keep this event clean.... hard to tell. But we must do something before people stop playing because a few like to ruin it for the rest. | |
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TheHitman Posts: 19 Joined: 2006-03-14 User Profile | the thing is that with more "cheaters" the less people play because it takes the fun out of it it is hard to tell if some one is cheating but you can still tell like i said if all of the sudden you got saber rubbed and you died somethings up, if you got hit when the players saber was out of reach then somethings up also | |
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Mike Posts: 88 Joined: 2006-11-15 User Profile | Everything that have been said here doesn't cancel one simple fact and the fact is that we don't have a way of proving a claim that someone is a cheater. For example if your opponent was 2 meters away and now you are dead it can mean that you/he lagged. We can't even prove that there were cheaters before! | |
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ETienne Posts: 181 Joined: 2006-04-19 Location: The Netherlands User Profile | true.... Mike so true that is why I wanted to discuss it... should we be the judge if someone haxes to protect the game? should we intervene when we think it is needed to save the game for the rest? hard this is anyway... I just made this: says it all imo =) |