Ecliptical Realms - Halo
RW 2

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yem_1

Posts: 46

Joined: 2006-03-07
Location: Oregon

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Subject : RW 2
Posted : 2007-06-04 4:42 PM
Post #15954

Ok. so i was looking back at past battles for other games, and like RC for a club rating was you only needed 1 game for a club rating. I think to atract more people we should reduce the club rating to 2 players and 12 games.
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enon

Posts: 4

Joined: 2007-04-17

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Subject : RE: RW 2
Posted : 2007-06-04 4:49 PM
Post #15956 - In reply to #15954

ok. yeah i would like it if it was easier for clans to get club ratings. it would be a big help for getting other clans in.
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arramus

Posts: 1135

Joined: 2005-05-16

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Subject : RE: RW 2
Posted : 2007-06-05 2:03 AM
Post #15964 - In reply to #15954

From Bactaweek 1 we only had a one match requirement for clans and this worked well for a few events as the majority of clans had a pretty decent roster and the larger clans were picking up the awards. From Bactaweek 3 the first complaints were beginning to be aired about this system not awarding teams fielding a range of skills while at the same time awarding 2 man elite clans.

From Bactaweek 7 we added a 5 player minimum for clan ranking and this has gone even further for a number of game services with players also needing to get in their minimum number before it counts towards clans totals.

I can see the same issues arising if we lower the clan ranking requirements for Halo. It may work for a few battles but the complaints will come when members see what's happening. I'd rather keep clan ranking as a real team effort ranking. Getting 6 battles for a player ranking isn't a difficult challenge and players in clans can still earn those while they build their player rosters.
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yem_1

Posts: 46

Joined: 2006-03-07
Location: Oregon

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Subject : RE: RW 2
Posted : 2007-06-08 12:45 PM
Post #16082 - In reply to #15954

ok. np. i am just trying to throw out ideas.


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