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Flash Posts: 103 Joined: 2005-12-17 User Profile | I think that the Avg. Player Rating shold count more in the scoring system. I could bash a player b/c of this but i am not going to. | |
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Fish Posts: 34 Joined: 2006-01-14 Location: Aloha, Or User Profile | wow for once i agree with Flash something has got to be done with the ranking system | |
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Flash Posts: 103 Joined: 2005-12-17 User Profile | Lol, thx fish. altho, i dont think that we ever hardly see eachother to agree with eachother anyways :P | |
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-]RC[-Young Link Posts: 34 Joined: 2007-05-30 Location: England User Profile | i also agree with this ^^ | |
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=FS= Wes/Phantom Posts: 126 Joined: 2006-04-21 Location: Calgary,Alberta,Canada User Profile | I also agree.And i would like to suggest something.How bout AVG clan rank played. | |
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Wrath Posts: 78 Joined: 2006-03-15 User Profile | ta...certaint clans winning tornys with their rating being 22 is just unaceptable... it shuld count for way more IMO | |
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Trickz Posts: 14 Joined: 2006-09-10 Location: tomball texas 77377 User Profile | i finally agree with Wrath on something lol xD | |
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=FS= bprendy Posts: 1056 Joined: 2005-06-08 Location: USA User Profile | As mentioned in the DW results post, based on what happened in DW this will change by a factor of 10% or more for the next event.. Using some stats as an example to show how this would affect the rating.. If a clan was able achieve top stats for the 3 skill categories they would score 20+20+20=60 (thats for Fish he can't count).. Under the .70 that we used in the past they would 42 points added to their gameplay stats.. however if we changed it to .6 they would only get 36 points. So their overall club score would drop by 6 full points.. If you look at the standings from the last event that would have have made a big change in the results.. Lets see what .6 does for us and we can continue to make adjustments if needed... If that proves not to be enough we can go to .50 which would drop their score by another 6 points to 30 skill points. Club rating is (skill points * avrp) + other stats. The states for players work the same way but skill points max at 75 (so .7 of 75 is 52 and .6 of 75 is 45, so the top earners in these area COULD potential loose 7 points). This doesn't mean if you have the top skill points that you will always loose points, as long as you have a high (higher) avrp you would get significant points. |