Ecliptical Realms - Counter Strike
SourceWeek VI Feedback

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TheDarkOne

Posts: 545

Joined: 2005-06-17
Location: Ireland

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Subject : SourceWeek VI Feedback
Posted : 2007-07-08 6:03 AM
Post #17372

Well guys! What ya think?
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ninja

Posts: 124

Joined: 2005-12-06
Location: ATL

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-08 8:54 AM
Post #17380 - In reply to #17372

ur avatar is as disturbing as ever. this coming tourny, can we have a different default map to fight on? Dust2 gets soooo old.
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TheDarkOne

Posts: 545

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-08 9:52 AM
Post #17383 - In reply to #17372

haha my avatar is teh poop :P

I dunno , what map u thinkin of changing it to?

Btw...
Photo Sharing and Video Hosting at Photobucket
Best Banner ever or what?
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Ashyr

Posts: 451

Joined: 2005-01-13
Location: New York USA

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-08 10:03 AM
Post #17384 - In reply to #17372

Nice banner =) Realllly cool
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RagE_Visualizer

Posts: 1045

Joined: 2005-06-16
Location: USA

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-08 11:29 AM
Post #17392 - In reply to #17372

That is one of the funniest and most creative banners I have seen yet for an event,thats awesome!
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NoobToast

Posts: 4

Joined: 2005-12-19

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-08 12:32 PM
Post #17394 - In reply to #17372

why cant we just use all the default maps...
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TheDarkOne

Posts: 545

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-08 2:13 PM
Post #17396 - In reply to #17372

We do use all default maps .. check the rules!

And ty for the banner comments , its a 100% TDO original
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ninja

Posts: 124

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Location: ATL

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-09 12:44 AM
Post #17414 - In reply to #17372

lol @ banner

well, what about like inferno or something?
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Godspeed

Posts: 52

Joined: 2006-02-13

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-09 1:43 PM
Post #17426 - In reply to #17372

Maps
----

Only Default maps and these following maps are available to choose from. Also the following maps may be used.

de_comrade_beta_2
de_contra_source
de_cpl_fire
de_cpl_mill
de_season
de_strike_rc3
de_strike_rc4
de_villa
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TheDarkOne

Posts: 545

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-09 2:44 PM
Post #17431 - In reply to #17372

Yea as godspeed said of course it is allowed , aslong as both teams agree on it! We keep the "backup" match as de_dust2 because it is the most popular match for scrims , pubs and therefore everyone is familar with it.

It would be unfair to put the "backup" map as a map that everybody isnt familar with remember there reall is no default map , both teams decide what map they wish to play on if they cannot agree on a map then they play on the one they both know so it is fair.

Hence the "backup" map de_dust2.
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NoobToast

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-09 3:07 PM
Post #17436 - In reply to #17372

dude ur avatar is FREAKY
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TheDarkOne

Posts: 545

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-09 9:34 PM
Post #17441 - In reply to #17372

maybe my avatar finds u freaky?!!?
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ninja

Posts: 124

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Location: ATL

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-10 5:43 AM
Post #17450 - In reply to #17372

it is hypnotizing... i mean, wth is he laughing about? whats he doing, and why does he look so gay? creepy avatar


nd i know that its supposed to something that everyone is familiar with, but it's being used as a kind of crutch. No one tries to branch out into other maps cept SA. What if we set it to aztec or ...dare i say dust? russka would be lol for a backup. What about that one or even nuke?

Aztec, nuke, and dust are pretty popular as well. Nobody knows russka too well, so maybe that'd be fun for awhile. Instead of maps everyone knows, maps nobody knows.
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TheDarkOne

Posts: 545

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-10 6:54 AM
Post #17452 - In reply to #17372

if u get 100% of the clans to agree to setting it to that then yes , otherwise no because I wont set it to a map that a clan may not have tactics for or not be familiar with because then your giving them an unfair advantage from the start.

Tho if you wish , why not do double matchs? 1 side picks a map their team wants , the other picks 1 their side wants?
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ninja

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-10 2:45 PM
Post #17476 - In reply to #17372

oooo i like ur idea better.
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TheDarkOne

Posts: 545

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-10 8:10 PM
Post #17500 - In reply to #17372

Yea so just challenge someone to a double match instead of a single , nothin stoping you guys workin out the terms of the match before you start lol.

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Pistol

Posts: 17

Joined: 2006-04-20
Location: australia

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-19 7:44 AM
Post #17875 - In reply to #17372

Sexy avatar, im loving it.

but my thoughts on dust2 is it's teh cool3st map.

but im up for negotiations of changing maps, if you get a match against me.
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Godspeed

Posts: 52

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-21 9:42 PM
Post #17961 - In reply to #17372

u can easily say since yall dont want to play d2 and neither do we but we cant reach a agreement, y not play the 2 maps both clans want, such as 1 clan might want de_cpl_fire and the other one might want de_nuke. y not just play both maps and make both clans happy?

such as in the higher tournaments such as playoffs for cal-i, later on in the playoffs they start having to do 3 maps instead of the chosen 1, such as Home Team Choose 1 Map, then Away Team Chooses 1 map, then the third map is the pre-set map. that away both teams can show off what they know on their chosen map instead of learning 1 map all week. the map is recorded all as 1 in that league tho.
its reped as a normal 16 round game, just lets say we do this set up and on the first map we choose and we beat the other team by 5 rounds then we switch maps and they beat us by 5 rounds, then on the last map we beat them by 12 rounds u would just rep as a 16-5 since the 16-11 and the 11-16 just neutralize eachother.
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Pistol

Posts: 17

Joined: 2006-04-20
Location: australia

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-22 2:46 AM
Post #17970 - In reply to #17372

wow, that seems complicated, but i think it sounds goood, so no team just dominates on one map, they have to show their skills on all maps.
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ninja

Posts: 124

Joined: 2005-12-06
Location: ATL

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Subject : RE: SourceWeek VI Feedback
Posted : 2007-07-31 10:05 PM
Post #18249 - In reply to #17372

i guess we will try that then.


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