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DravinClaw Posts: 194 Joined: 2005-05-20 Location: Long Island,NY User Profile | Host Set up Unranked mode only Starting Credits:10000 No Random Crates Voip(up to host) enable replays time delay(up to host) Event Rules (Universal): 1. All gamers can either meet in Ecliptical Realms Battle Room, X-Fire, Ventrilio, MSN or Clubs TeamSpeak servers, all of which are used to setup and coordinate matches with other relevant clans. 2. All Club/Clans must be registered with Ecliptical Realms (ER): http://www.eclipticalrealms.com/. Club Captains must have all participating members registered with ER and affiliated with their Club including the Captain approving themselves. 3. All players must be affiliated with an ER registered Club/Clan and each player must also be registered at ER: http://www.eclipticalrealms.com/ 4. Club/Clan and Player Membership should be verified prior to each Battle event. 5. There is only one round unless both parties agree on more before hand. 6. Maps and sides will be agreed upon prior to game host launching the game. 7. Host – Loads only the Map agreed on and any sudden un agreed changes by either Clans/Clubs to which either party has any objections will result in the game being void. 8. All participants are responsible for taking screenshots of end statistics for all Clans/Clubs/Players involved. This is very valuable in the case of a dispute. Disputed matches where there are no screenshots for proof will be deleted. (The reporter of the game is responsible for assigning the correct point values as described in the event information). Game Moderators/Directors will be available to assist in this department if needed. 9. Custom Maps will be not be allowed standard maps only. 10. Games may range in size from 2 teams per map to 4 teams, on the condition that all teams are equal size. These include 1v1/1v1v1/2v2/2v2v2/3v3/4v4 etc. 11.Replays will be sent to ER for review in the case of a dispute of hacking/stat padding etc. and will be dealt with on a case by case scenario. Player Disconnects During Game Event If a player or numerous players drop out of the game during loading, in game or before another team wins, this counts as a disconnect. We understand that some of these dropouts/disconnects are as a result of latency/Lag or power/Hardware/Software failures and players will not be punished unless found/proven that disconnects are intentional. It would be advisable to not disconnect to prevent player stats from obtaining losses since this will get you punished on the EA side of the stats process by resetting the involved parties stats. In the event of a disconnect, the handicapped team has the choice to either restart the game or continue playing. In the event of opting to keep playing, the game will continue to the end unless the game host crashed/disconnected. This will result in a rehost. | |
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NeoConker Posts: 5 Joined: 2006-11-24 Location: Goshen, IN User Profile | Are internal matches allowed? EWC players playing other EWC players? | |
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Asuka Posts: 123 Joined: 2006-06-01 Location: South Africa User Profile | No. Its clan vs different clan | |
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Asuka Posts: 123 Joined: 2006-06-01 Location: South Africa User Profile | Stupid lack of Edit button.. Just a general reminder. I'm in Southern Africa and I tend to lag out in the lobbies if we wait to long. I wont lag out during games or during loading(hasnt happened yet). But be advised, that in the event that I do lag out, I will have to restart my machine because windows generate an error in my C&C Game Dat forlder each time I try to connect to multiplayer unless I reboot. So I could be 5 mins or more... | |
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NeoConker Posts: 5 Joined: 2006-11-24 Location: Goshen, IN User Profile | Yeah ever since the last update it does that to me too and I live in the US so don't feel bad. Luckily for me tho I just have to re-connect. | |
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Auron Posts: 17 Joined: 2006-12-29 Location: Rio De Janeiro/RJ User Profile | Some people still have this kind of problem all over the world unfortunately. It's probably not because your connection asuka as I can play you perfectly over Empire at War. Probably more of a Gamespy problem. | |
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DravinClaw Posts: 194 Joined: 2005-05-20 Location: Long Island,NY User Profile | the 1.9 patch really screwed up some things as far as lag and lockups wich suck dont worry your not alone. | |
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Auron Posts: 17 Joined: 2006-12-29 Location: Rio De Janeiro/RJ User Profile | Patch 1.09 is good though, lag and etc problems are way older than that. |