Ecliptical Realms Online Gaming Statistical Community
   
 
 
   
 
 
Home
Forums
Downloads
Join Member Plus!
Staff Listing
Terms of Use
Link to ER
About ER
Help
Battle Homepage
Battle Rules
Battle Signup
Club/Player Ratings
Overall Stats
Club Stats
Player Stats
Submit Results
List Matches
Edit Match
Game News
Current Battles
Current Tournaments
Current Ladders
Past Battles
Past Tournaments
Past Ladders
Club Ratings
Player Ratings
Current Events
Overall Club Rankings
Overall Player Rankings
Overall Member Plus
Event Calendar
Battle Rooms
TeamSpeak Server
  Battlefield 2142
  Battlefront
  Battlefront 2
  Command & Conquer 3
  Counter Strike: Source
  Empire at War
  F.E.A.R.
  Halo
  Jedi Knight: Academy
  Miscellaneous Games
  Rep. Commando CTF
  Republic Commando
  Unreal Tournament
  World in Conflict

Club List
Club Management
Join/Leave a Club

Player List
Logon / Sign Up
Lost Password












Republic Commando - Bactaweek 12

RULES:
Bactaweek (BW) – Star Wars Republic Commando

Rules for BactaWeek

=================================================
1. Registration

All Clans MUST be registered with Ecliptical Realms in order to participate in Republic Commando events. Club Captains must have all participating members registered with ER and affiliated with their Club including the Captain approving themselves.

=================================================
2. Setup and Coordination of Matches

a) Match Agreement:
During match setup, when maps, hosts, number of matches, in game species, and competing sides are chosen, players on each team should be announced to help enforce that all players in the match are signed up at Ecliptical Realms and are active on a club.

b) Match Setup and Coordination:
Matches must be setup in the folllowing locations:
Ecliptical Realms Forum
Battle Room

If Battle Rooms are down access ER Forums for Instructions

c) Membership:
Clan and player membership should be verified prior to each battle event.

d) Match Settings:
Clubs must agree on maps, numbers of battles and players before the battle starts and host launches game. If this agreement is made in the Battleroom then it must be saved by members of both clans and shown in cases of dispute. These should be inline with the guidelines in section 4.

e) Hosting:
Each team will host one map and then pass hosting to the opposing team, or play on a neutral third party server.

f) Players per game:
Can range from 2 verses 2 up to 7 verses 7.
1 v 1 games, games hosting uneven sides will not be permitted/authorized or reported.

=================================================
3. Match Play Specific Rules:

a) Starting a match:
Host asks if all players are ready to begin.
Upon receiving an affirmative answer from all players the host resets the level using a console command.

The command is executed as follows:
The host pushes the ~ key to bring up the in–game console
enters: SWITCHLEVEL (mapname) to restart or change the map.
Once the map loads the game begins.

If using a dedicated server it may not be possible for the host to restart the server.
In that case the match begins once the host says "start" (after receiving the affirmative answer to "is everyone ready?")

b) Spectators:
No in-game spectators are permitted at all. X-Fire must be turned off for all competitors to ensure nobody joins by accident.

c) Standard Weapons
DC-17, DC-15 pistol, trando repeater, shotgun, sniper, bowcaster, and thermal dets.
Any exceptions to this must be agreed upon by both sides in the ER Battle rooms, and should be documented.

d) Weapon Spawning:
The use of any commands to allow yourself or teammates to spawn weapons,is considered cheating and is EXPRESSLY FORBIDDEN. Use of any of these is not appropriate during match play. Anyone found to doing this will be removed from the event. If reporting someone for violating this rule you must have a screenshot. If this happens the match should continue to its completion, the match should be reported, the offence documented, and the incident reported to the ER moderators.

e) Neutral Dedicated Servers:
The use of a Neutral Dedicated server is preferred for all matches, and should be used whenever possible. A Neutral Dedicated server is one that is hosted by Gaming Providers with sufficient bandwidth. If using a LAN Server (a server that is located in one of the players homes regardless of whether or not it is that person’s PC) the other team should be presented with the opportunity to host the same number of matches on a LAN server located on one of their team member’s house.

Please note:
LAN Servers are not Neutral Dedicated Servers. Passing them off as a Neutral Dedicated Server during match setup will not be tolerated. If you are using a LAN Server it is the obligation of the person running the server to disclose this information to all parties, prior to begining any match on that server.


f) In-game Names:
Players ingame names must match their ER Names. Name changes can be done by logging into ER and clicking edit profile.

If during a match a violation of any of these rules occurs, the players must decide upon and agree to a course of action. Play should continue if possible. Screenshots should be taken to document the offence as well as the agreement. However the match should proceed or restarted as agreed to by both clubs. Players should maintain proper respect and senior members of the clubs should attempt work out an acceptable compromise with little disruptions. If this is not possible please contact the event moderators with match number, screenshots, and a list of players for each side as well as a detail description of what occurred. Its is the obligation of the competitors to know all of the rules.

All competitors will respect the rules and each other. Abusive language under any circumstance will result in removal from the event. If reporting someone for violating this rule you must have a screenshot.



Player Disconnects During Game Event
If a player disconnects from the game, it will be the player’s responsibility to reconnect to the game as fast as possible. Players returning will contribute to their team score. If the player does not return this person will still be recorded when game results are submitted, with all Zeros (0s).

Unless the Host Game Crashes, game will continue to the end.

=================================================
4. Host Setup and Configuration

Requirements:
Hosting will require a good connection to ensure stability.

Select Maps Page
1. Gametype: TeamDeathmatch 2. Server Name: Bactaweek# - (club tag vs club tag)>br>
3. Selected Maps – As agreed during match setup.

Game Settings Page
	1. Time Limit:		None
	2. Score Limit:		
                                2 vs 2 	20
				3 vs 3 	30
				4 vs 4 	40
				5 vs 5 	50
				6 vs 6 	60
				7 vs 7 	70

	3. Max Players:		4-14
	4. Friendly Fire:	100%
	5. Game Speed:		100%
	6. Respawn Delay:       
				2 vs 2 	4 seconds
				3 vs 3 	6 seconds
				4 vs 4 	8 seconds
				5 vs 5 	10 seconds
				6 vs 6 	10 seconds
				7 vs 7 	10 seconds
	7. Autobalance Teams:   	Off
	8. Dedicated Server:    	Set to off unless agreed otherwise.
=================================================

5. Reporting Matches
1) Responsibility:
Winning teams are responsible for reporting their wins. Unless otherwise agreed upon prior to the match.
Each map result will be reported as an individual game played.

2) Documentation:
All players are encouraged to take their own screenshot of the results of each battle.

3) Unregistered Players:
Players affilation and ER status should be verfied by both teams prior to the event.

If you play in a match with a player who is unregistered please use the follow guidelines:
Take a Screenshot
-Contact the player (Battle Room, XFIRE, fellow clan member)

If you are able to get in touch with them:
Ask them to send an affilation request using:
http://www.eclipticalrealms.com/wargames/club-affiliations.asp

If you are unable to get intouch with them:
Submit the match using the player not on roster name.
All matches submitted using this feature will be reviewed by the moderators
All matches submitted using this feature must list players name and club in match notes, if they do not they will be deleted..

Club Captains will receive a PM with that match number indicating that a match with an unlisted player has been reported against their club.
They will have 48 to contact a moderator and resolve the issue.
After 48 hours the matches will be moved to the Game Captain, if there is no game captain they will be moved to the Club Captain.

Anyone found abusing the "player not on roster feature will be removed the tourney IMMEDIATELY.



=================================================

Play fair, be friendly, and have fun.



Browsing as a Guest.
Logon to access more features

Your IP: 3.141.32.18
 
Bactaweek 12
Top Overall Clubs
 
63.55 - -]RC[-
62.61 - ]-TX-[
52.98 - {MotR}
46.15 - ~TbS~
45.23 - =FS=
 
 
Bactaweek 12
Top Overall Players
 
66.54 - Pride
56.54 - ]-TX-[ VAsH
53.01 - =FS= Venom
52.81 - Fish
52.18 - SkillZ
 
 
Event Staff
 
Game Director(s)
Game Moderator(s)
 
 
Advertisement
   
 
Republic Commando
Top Overall Clubs
 
816.86 - {MotR}
770.41 - DS
633.01 - -]RC[-
338.24 - =FS=
252.26 - ]-TX-[
 
 
Republic Commando
Top Overall Players
 
579.92 - =FS= Truth
471.82 - =FS= bprendy
364.53 - Smurf
361.50 - Flash
345.57 - Fish
 
 
Top Overall Clubs
 
4163.60 - DS
2153.57 - -(DW)-
1862.41 - TAW
1796.05 - {MotR}
1688.60 - RagE
 
 
Top Club Awards
  [66] DS
[40] -(DW)-
[33] RagE
[29] {MotR}
[28] TAW
 
 
Top Overall Players
 
1759.78 - RagE_Visualizer
1669.72 - -(DW)-Krayt88
1648.70 - Anakin
1525.27 - BobaFett
1466.57 - -(DW)-Wasp
 
 
Top Player Awards
  [17] RagE_Visualizer
[17] -(DW)-Wasp
[17] Anakin
[15] Adema
[14] (-DR-)Jimmy
 
 
Top Member Plus Points
  [45] Mandalore
[33] -(DW)-Wasp
[27] =FS= Cleric Sam
[25] Razor
[18] Locutus
[14] TheDarkOne
[12] TAW_Krenny
[9] RagE_Visualizer
[8] Dan
[7] DS_Drummer
[7] SirSie