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Battlefront 2 - Flag Week 6

RULES:
Battle Week

Flag Week(CW) – Star Wars Battlefront 2

Updated Rules

1. Flag count has been changed to 5 and Timer is now ON and set to 20 minutes.
2. The drop rule is 1 Flag retrieved by either team. If a player drops or has lag problems prior to either team retrieving 1 flag, the match must be replayed. After 1 flag, the match must be completed until the end and the problem player(s) must return to the game or receive 0s for their scores.
3. This is 2 flag CTF ONLY! 2 Flag maps are to be used only.Space maps are not included as part of this CTF event however.
4. Clans with one person in them no longer apply as being a clan and therefor cannot compete.

Host Setup

Global Menu
1. AI Units per team: 8 - # of human players
2. AI Difficulty: Elite
Host Menu
1. Dedicated Server: OFF for PC Hosted Games
2. Map List: Play in Order
3. Max Players: # of Human Players
4. Warmup: 0 Seconds
5. Voting Threshold: 50 or Default
6. Team Damage: ON
7. Show Player Names: OFF
8. Teams: Player Select
9. Min Players to Start: # of Human Players
10. Player Awards: OFF
Hero Menu
1. Heroes : OFF
CTF Menu
1. AI Units per Team: Same as Global Menu
2. Reinforcements: CTF Score: 5
3. Timer: ON :: 20 minutes
Additional Hosting Rules
1. Battles to be Password Protected and password will be decided by the creator of the event. Check the event information for suggested passwords.
2. Any Auto Aim settings whether known or unknown shall be OFF (Legal global notification).
3. Spawn Invincibility set to 2 seconds.

Gameplay Rules:

1. All games can meet in either Ecliptical Realms Battle Room, X-Fire, Ventrilio, or Clubs TeamSpeak servers. These are used to setup and coordinate matches.

2. All Squads/Clans Must be Registered with Ecliptical Realms (ER): http://www.eclipticalrealms.com/ . Club commanders (Captains) must have all participating members registered with ER and affiliated with their Club including the Captain approving themselves.

3. All players must be affiliated with a ER registered Squad/Clan and each player must also be registered at ER: http://www.eclipticalrealms.com/

4. Squad/Clan and Player Membership should be verified prior to each Battle event.

5. Must agree on maps before Battle start. Each Team Must play both sides (faction) of both maps, or forfeit will result.

6. Each team will host one side of the map decided; unless both teams agreed prior to start of the Battle.

7. Game play authorized (team configuration) can be 1 verses 1 up to 12 verses 12. No uneven games will be permitted/authorized or reported.

8. Maps and sides will be agreed upon prior to game host launching game.

9. Host – Loads only the Map(s) agreed on.
· Each Team Plays both Factions of the map for the Game to qualify as completed Battle. Each Game result will be reported as individual games played.

Submitting Matches
1. All participants are responsible for taking screenshots of Scores/recording Kills, Deaths and remaining Reinforcements for both teams (sides). This is very valuable in the case of a dispute. Disputed matches where there are no screenshots for proof will be deleted. (Reporter(s) are responsible for assigning the correct point values to kills, deaths, and winning team as described in the event information and report the number of AI left of winning team)

2. Winning teams will report Battle Results of the two games played unless agreed upon by other parties in the match. Games Reported are to be reported at: http://www.eclipticalrealms.com/

3.Reporting team bonus/flags.Please report both sides final scores for all players.For instance if a game finsihed 5-3 then all winning players would recieve 5 and all losing players would recieve 3.

4.Frofeits should be reported with winning team recieving 20/5/5 and teambonus.flag 5.Losing team shall recieve all 0''''s for all scores.Any matches reported as a forfeit must have the details in the match description and also the reporting player must send a PM to a moderator explaining the details of what happened.

Player Disconnects Durning Game Event!!!!

If player(s) drop prior to either team reaching retreiving 1 flag, the match must be restarted. Any drops occuring after the 1 flag mark must continue until the match is completed.
If a player disconnects from the game after the 1 flag mark, it will be the players responsibility to reconnect to the game as fast as possible. Even though all points are lost when disconnects occur; players returning will contribute to their team score. If the player does not return this person will still be recorded when game results are submitted, with all Zeros (0s).

Unless the Host Game Crashes, game will continue to the end.

Unlisted Player Guidelines
Unlisted Player is a tool to help people report a match in the event people failed to check rosters for opponents to verify a persons on a roster.These matches however are not meant to be left unedited.You have the ability to edit a match within 48 hrs. if you reported the match.

1.The person reporting the match must make an attempt to contact the club whos player participated but is not on the roster.Also contact a moderator explaing the match #,player involved and thier club name.

2.If the club whos player played and was not on the thier roster does not get the unlisted player on thier roster within 48 hrs so the person who submitted can edit the match,then the clubs captain that failed to get the unlisted player on thier roster will end up having the match reported to the clubs captains name.

3.If the club captain already was involved in the match,then another random member of that club may be chosen by the editing moderator to replace the unlisted player with.

We hope this will encourage all clubs to make sure they keep thier rosters in order and make sure any players who play for your club are on the roster so the matches can be reported properly without needing a moderator to fix them.




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