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Rep. Commando CTF - Delta Week 2

RULES:
Battle Week (BW) – Star Wars Republic Commando

Rules for Delta Week

=================================================
1. Registration

a) All Squads/Clans MUST be registered with Ecliptical Realms (ER): http://www.eclipticalrealms.com/ in order to participate in Republic Commando events.
b) Club Captains must have all participating members registered with ER and affiliated with their Club including the Captain approving themselves.

=================================================
2. Setup and Coordination of Matches

a) During match setup, when maps, hosts, number of matches, in game species, and competing sides are chosen, players on each team should be announced to help enforce that all players in the match are signed up at Ecliptical Realms and are active on a club.
b) Match Setup and Coordination must be done in:
Ecliptical Realms Forum
Battle Room
c) Squad/Clan and player membership should be verified prior to each battle event.
d) Clubs must agree on maps, numbers of battles and players before the battle starts and host launches game. If this agreement is made in the Battle Room then it must be saved by members of both clans and shown in cases of dispute.
e) Each team will host one map and then pass hosting to the opposing team, or play on a neutral third party server.
f) Players per game can range from 2 verses 2 up to 8 verses 8. No games hosting uneven sides will be permitted/authorized or reported.
g) Host asks if all players are ready to begin. Upon receiving an affirmative answer from all players the host resets the level using a console command. The command is executed as follows: The host pushes the ~ key to bring up the in–game console and types SWITCHLEVEL (mapname) to restart or change the map. Once the map loads the game begins. (If any clans have difficulty following this rule then please contact the Republic Commando moderator).
h) Each map result will be reported as an individual game played.
i) Host is responsible for taking screenshot of scores and registering results for both teams (sides). All players are encouraged to take their own screenshot of the results of the battle.
j) Host will report battle results of games played, unless agreed otherwise prior to the start of the battle. If a clan wins 3 vs 1 then all of the players on the winning team receive 3 as their score and all of the players in the losing team receive 1 as their score. Results of games are to be reported at: http://www.eclipticalrealms.com/
k) No in-game spectators are permitted.

Player Disconnects During Game Event!!!!
If a player disconnects from the game, it will be the player’s responsibility to reconnect to the game as fast as possible. Players returning will contribute to their team score. If the player does not return this person will still be recorded when game results are submitted, with all Zeros (0s).

Unless the Host Game Crashes, game will continue to the end.

=================================================
3. Host Setup and Configuration

Hosting will require a good connection to ensure stability. Please take this into account when selecting a host for your club.
Select Maps Page
1. Gametype: Capture The Flag
2. Server Name: Battleweek # - (club tag vs club tag) Note: Republic Commando has known server browser issues and games can also be entered via direct i.p.
3. Selected Maps – As agreed during match setup.
Game Settings Page
1. Time Limit: None
2. Score Limit: 3 flags captured and returned to home base signify the end of the game.
3. Max Players: 2-16
4. Friendly Fire: On 100%
5. Game Speed: 100%
6. Respawn Delay: 6
7. Autobalance Teams: Off
8. Dedicated Server: Set to off unless agreed otherwise.


=================================================

Play fair, be friendly, and have fun.



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