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Game & Battle Discussion
Star Wars: Battlefront 2
Space Week 7 sign ups ready...please read!
 Maelstrom Last Activity 2007-12-30 1:47 PM
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RagE_Visualizer

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Joined: 2005-06-16
Location: USA

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Subject : Space Week 7 sign ups ready...please read!
Posted : 2007-07-10 8:29 AM
Post #17456

SW7 sign ups are ready.We did address the AI glitch problem with Space Maps.Here is what has been added to the rules.

Server Settings Guidelines

As it is known that when starting a match in Space using Assault mode,it will automatically resort to a default of 16 AI regardless of settings.So you have two options,either just play with the default settings or use a buffer in which case it should be 12- # of human players.
Using a buffer map instructions
If you are using BlackBagOps Server Manager or Remote manager to set server up for a space match,you will need to put a Ground/Conquest Map first in Map Rotation to get the AI count
correct. Otherwise, no matter what you set the AI count for the # of AI will be 16.

How to set maps in BlackBagOps Server/Remote manager. On Map tab, select any ground map, then select the Space map(s) agreed on for the match. Then on the Misc tab, Set both the CON AI Players Per Team and the ASS AI Players Per Team to the amount of AI needed.

Example: Match is 2v2 Space Yavin & Hoth - On Map tab set ground map cor1g_con (Corusant), space map is spa1g_ass, spa8g_ass. Then go to the Misc tab and set CON AI Players Per Team to 10 (12-#of human players) and set ASS AI Players Per Team to 10. Once everyone is in the server on the ground buffer, the admin of server can rotate to Space map and you are Live On Start.

If you are hosting the server from your game, there is no need for a ground buffer. The AI should remain set to whatever you set them to.

[Edited by RagE_Visualizer on 2007-07-10 8:30 AM]

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